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| genre = hack and slash, role-playing, interactive fiction, social gaming | modes = single-player/multiplayer }} A.V.A.T.A.R. MUD is a free, online, massively multiplayer, fantasy, text-based role-playing game (or MUD), set in a real-time virtual environment. It combines elements of role-playing games, hack and slash style computer games, adventure games and social gaming.〔http://www.oocities.org/rpgsig/articles/ar43mk01.html Re:Quests!, issue #43, November 1997, pp. 28-29; Mary H Kelly, editor. Updated 11/12/99 by MHK.〕 It began as an LPMUD called ''Farside MUD'' at Newcastle University, in the summer of 1991, before ultimately relocating to the United States of America. It suffered catastrophic loss of data in August 1994,〔http://www.itofisher.com/PEOPLE/mito/papers/cyberfantasies.html Ito "In August, the machine that Farside was living in experienced a system failure, and all player files and interface elements were lost." Mizuko Ito, Stanford University, 3/December/1994 "Cybernetic Fantasies: Extensions of Selfhood In a Multi-User Dungeon"〕 which led to a switch to the Merc code base. On 8 August 1995, its name was changed to A.V.A.T.A.R. MUD.〔http://www.outland.org/infusions/adv_articles/adv_articles.php?art_id=96 10/08/1995 Gazette article confirming the continuity of player characters and areas despite the name change.〕 Over two decades, the game's environment has grown into a fictional world spanning 327 areas across 20 planes, comprising 20,000 unique rooms with gameplay and features that significantly deviate from the original Merc codebase. ==History== 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「AVATAR (MUD)」の詳細全文を読む スポンサード リンク
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